Final Fantasy XV review: it’s not really a Final Fantasy game
I’ve played over 100 hours of Final Fantasy XV and it took me at least the first 50 hours to figure out exactly what bothers me about the game. That’s good, right? I mean, obviously the game isn’t LITERALLY UNPLAYABLE, or I wouldn’t have survived more than 40 hours. And I’m not going to say that the game is bad, because it’s not a bad game. But it is a fundamentally flawed game. I’m reminded of one reviewer who humorously gave it “9.75 out of 10: disappointing and underwhelming,” because there’s a lot of truth to that. This game may be doing relatively well on Metacritic, but from the reactions I’ve seen from the game’s audience, it seems like a different experience could have pushed it even higher.
So here is my unnecessarily long-winded “review” of Final Fantasy XV, which has undergone several revisions over the last six months, and thus may not be as coherent as I’d like, but the next 3,000 or so words should nonetheless be at least moderately entertaining. You’ve been warned.